24 Easy Steps to make a Stinking Render in Lumion

Render great images in lumion

You can Transform a plain-looking 3D model into the fantastic render shown above using easy Steps to make a Stinking Render in Lumion. This tutorial takes you through a straightforward process to create something magical, starting with importing your model to Lumion.

1. Import your model

Save a copy of your model created with any modeling software you use and then import it into Lumion.

2. Find the right point (or many points) of view in your scene

With some practice, you can get an excellent point of view for your scene. You can watch this video.

3. Select your materials

You can choose between Lumion materials or import customized material textures to apply them to your mode.

4. Two-point perspective

You can choose a two-point view (perspective). In this scene, it’s essential because of the many vertical lines in the image. Also, a lot of architectural visualizations prefer to use a 2-point perspective as a standard.

5. Add some objects

It’s necessary to add some objects to complete your scene and make it more natural. The trees and grass added In this image.

6. Adjust sun position

The key to get the right lighting and create the right background for your model is the Sun. Keep Adjusting the sun position until to get the proper lighting and the right background. In this image, we are choosing an evening mood.

7. Adjust shadows

To make your image more real and objects look more like they belong where they are. Adjust the shadows in the shadow effect. In this image, we changed the shadow coloring to fit the sky color by emphasizing blue.

8. Adjust cloud

In this image, we smooth the clouds to create the right feeling in the sky without putting attention away from the architecture.

9. Add lights to buildings

Don’t forget to put the lights inside buildings to make them look lived in and used, as same as they would be in real life.

10. Add outside lights

Lighten up some of the dark areas in the outside by adding some lights. In the image below, look to the low building in the center of the image with the red awning compared to the same areas with the unlighted image above. The overall purpose is to make the street look more natural.

Add area lights on the front of the glass shopping facades, as same as on the ground in front of the shop openings (windows), to imitate light reflection from the ground.

An essential factor is reflections because they are critical by using the reflection effect to add reflection planes and ‘speedray’ reflections. The aim is to get high-quality reflections. By turning on the speedray and adding five reflection planes to the glass surfaces and the wet asphalt material. To make it quite visible!

13. Exposure

The exposure effect has a high impact. Adjust the exposure at this stage to be prepared for further tweaking of the lighting. When reducing the exposure, it will affect the decrease of the brightness while emphasizing colors.

14. People and cars

By adding people and cars in the build mode, The purpose is to make the street more believable and realistic, or everyday routine.

15. DOF (Depth-of-field) effect

Add a small amount of DOF effect. It imitates real camera optical behavior. The human eye expects to see a little bit slight Depth-of-field effect when it looks at an image. It makes them appear more natural by making light spots a little bit bigger. For example, when you look at the lights in the upper levels of the building in the center of the image above. It’s a small detail that helps add more realism.

16. Sharpness

You can control this subtle effect with one slider in Lumion. It improves tiny details in an image and makes edges and details sharper. It removes some of the blurriness created by the DOF effect, without removing its positive aspects.

17. Chromatic aberrations

Add a small amount of the chromatic aberration effect can present a slight distortion to the image and adds more realism. It represents the natural aberrations of the lens of a camera. The human eyes expect to see these artefacts in an image.

You always need coloring when tweaking. You should adjust the plain-looking colors to look more subtle. In this case, we emphasize the warm colors of the street by using the analog color effect. Before that, the street seems a little bit grey, but after adding, the grey color has been removed. The street is better contrasted and looks warmer in relative to the blue evening sky.

19. Noise effect

The noise effect gives the natural imperfections of a camera and presents noise artefacts. That adds more realism to the image.

20. Color correction

By using the color correction effect, you can modify the color. In this case, we adjust the color to be more saturated, and we exaggerate the color difference.

21. Lens flare

Add the slight lens flare effect to be visible around point light sources. Again, it’s an imitation of a natural optical effect of all lenses and contributes to giving more realism.

22. Mass move effect

It is a fantastic effect by adding and animating cars. In this image, you can’t see the movement, but you can create simulation by adding the motion blur (the second effect to be added). Remember, you need to be in ‘Movie Mode.’ Because The mass move effect didn’t work in ‘Photo mode.

Add Motion blur to the image give the feeling of movement.

24. Hyperlight

At the render stage, we can add the Hyperlight. To make sure that reflected light is handled correctly in the image and that very important. It makes the image title considerably. So we set the Hyperlight intensity slider around 50% in this case.